Full-Stack & Game Developer

Lilian

Prieu

I build video games, modern web experiences, and craft thoughtful interface design — blending code with creative vision.

 

Introduction

Overview.

I am a French student with a specialization in video game and web development. My diverse projects have provided me with extensive experience across various domains, utilizing tools like Unity, Unreal Engine, and Figma. Known for my meticulous approach and strong leadership skills in team settings, I am eager to contribute my expertise to enhance your project.

Game Maker

Frontend

Web Design

 

Learning

Education.

G.Tech, Gaming Campus, Lyon
September 2024 - To Date

Master's degree in IT development

G.Tech, Gaming Campus, Lyon

G.Tech, Gaming Campus, Lyon
September 2021 - September 2024

Bachelor's degree in IT development

G.Tech, Gaming Campus, Lyon

High school Alexis Monteil, Rodez
September 2017 - July 2021

Baccalaureate STI2D - Information and Digital Systems

High school Alexis Monteil, Rodez

High school Ferdinand Foch, Rodez
September 2017 - June 2018

Aeronautical Initiation Certificate

High school Ferdinand Foch, Rodez

 

What I have done so far

Experience.

Huz Studio
July 2024 - September 2024

Full Stack Developer

Huz Studio

  • Redesigned the huzounet.fr website.
  • Created wireframes and designs using Figma.
  • Developed the site using NextJS, PayloadCMS, and TailwindCSS.
  • Managed self-hosting on a VPS, set up a CI/CD pipeline, and deployed using Dokploy.
Doxio
June 2023 - July 2023

Full Stack Developer

Doxio

  • Spearheaded the creation of web configuration interfaces, integrating the responsive design of React with the robust backend functionality of Laravel.
  • Pioneered the deployment and continuous integration strategies, ensuring streamlined and error-free operations.
Nuit Détente Rodez
July 2022 - September 2022

Freelance Web Developer

Nuit Détente Rodez

  • Crafted the architectural blueprint and visual layout for the client's website, focusing on user-centric design principles.
  • Executed the front-end development, employing modern design techniques to enhance user engagement and satisfaction.
  • Oversaw the deployment and routine maintenance of the site, prioritizing uptime and seamless content updates.
 

Tools I work with

Technologies.

React
React
Tailwind
Tailwind
C++
C++
C#
C#
Unity
Unity
Unreal Engine
Unreal Engine
 

My work

Projects.

Real-world projects showcasing my skills across web development, game design, and creative tooling. Each project reflects my ability to solve complex problems and ship polished experiences.

Huzounet

Huzounet

Huzounet is a community website designed to assist players of the game Dofus in their progression. It is mainly divided into three sections: equipment, which is an encyclopedia of optimized gear for progression, guides, which are blog-like posts, and tools, which, as the name suggests, are various tools to help players.

NextJSSelfHostedPayloadCMS
Portfolio

Portfolio

My portfolio website showcases my skills and projects, utilizing Next.js and Tailwind CSS for its construction. It's a testament to my proficiency in web development and design, featuring a clean, modern layout that highlights my work and experience. The website is hosted on Vercel and versioned with GitHub, enabling easy access to the source code and project details. This feature makes it a valuable resource for potential employers and clients.

NextJSSelfHostedFramerMotion
Réminiscence

Réminiscence

Réminiscence is an escape room game where the player wakes up in a hospital bed, amnesiac and alone, trying to understand who they are and what happened. The game is designed for virtual reality, leveraging Unity with the XR Interaction Toolkit to create an immersive and interactive experience.

UnityVirtualRealityXRInteractionToolkit
Game Engine

Game Engine

This straightforward game engine is our venture into leveraging DirectX 12 with C++ for game development. It's a fundamental tool designed to introduce the basics of 3D game creation. While it may not boast advanced features, its simplicity makes it perfect for understanding core concepts and developing small, functional games. It provides a hands-on approach to learning the nuances of game development and graphics rendering, serving as a stepping stone for aspiring game developers.

DirectX12C++.NET
Wakfu Guide

Wakfu Guide

Wakfu Guide, a detailed fansite for Wakfu players, is in active development, enhancing its backend for a full-fledged experience. Built with Next.js, styled with Tailwind CSS, and maintained on GitHub, it's swiftly evolving to provide comprehensive game strategies.

NextJSTailwindCSSFigma
Nuit Détente Rodez

Nuit Détente Rodez

It's the inaugural professional website I've crafted as a freelance web developer. The site highlights the client's property and services. It's a straightforward and minimalist website developed using React.

ReactJSGithubFreelance
CapiGun

CapiGun

CapiGun is a thrilling top-down 2D RPG that emphasizes enemy AI sophistication. With behavior trees and state machines, each foe exhibits unique, adaptable combat tactics, challenging players to evolve strategies in real-time. Powered by Unity, this game delivers a fresh take on the action-RPG genre with smart, reactive gameplay.

UnityIAShaders
Plush's Memory

Plush's Memory

Plush's Memory is a mobile game developed with Unity. It's a memory game where the player must find pairs of plushies to win. The game features multiple levels, each with increasing difficulty, and a scoring system to track player performance. It's a fun and engaging game that tests memory and cognitive skills.

UnityMiniStudioMobile
 

Get in touch

Contact.

Have a project in mind or want to collaborate? Feel free to reach out.